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Time perception

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INDIVIDUAL PROJECT – FBRUARY 2018 TO APRIL 2019
Unreal Engine – Substance – Drawings – HTC Vive
I lead this project as a part of my Master’s Degree in immersive user experience design (in Nantes, France). After many user tests were done at coworking spaces (which is the core target of the project), I developed a virtual environment where the time goes by slower than in real life and where it is possible to relax. The goal of this environment is to help improving wellbeing within companies.