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3DS Max Character

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INDIVIDUAL PROJECT – MARCH 2017 3DS Max – Drawings I’m currently modelling a character with 3DS Max to apply some knowledge we learnt in class, and also because I love 3D modelling. When finished, I will apply an animation curve to give it life. Unfortunately I can’t show you my work, but I hope I will finish it soon to show it to you.
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Unity game project

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GROUP PROJECT – FEBRUARY 2017 – 2 MONTHS Unity – 3DS Max – Adobe Illustrator – Adobe Photoshop As our courses are varied at L’École de Design Nantes Atlantique, we also have Unity classes where we have to make a game. With my teammate, we created a small game where we could walk in a strange and dark forest to find some objects. We should collect those objects to open a door hidden under the water to go to a strange office where the last piece of the collectable objects was and where we could see a computer and some displays of the images from the security cameras hidden in the forest. The objects were illuminated and some will-o’-the-wisp were placed in the forest to go to those collectable objects. To add something more mysterious to our forest we also created a particle diffuser to invade the forest of some illuminated orbs. Teammate: Diane Coumailleau
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SLA 3D printer

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PERSONAL PROJECT – JUNE 2016 TO TODAY Electronic knowledge – Arduino software (for coding) – Arduino Mega and RAMPS 1.4 Currently I am building a SLA 3D printer from scratch, because I love making electronic things, and also because I am passionate about printers. This one will use the technology of daylight resin and LCD screen. It is inspired by the “RAR Print”, an open source and low-cost photopolymer 3D printer, that uses stepper motors from CD/DVD–roms drives. But this only prints little volumes, so that’s why I wanted to build mine, in order to have a larger printing volume. I am trying to build this printer with the most recycled parts possible, in order to avoid huge costs, and to show that a 3D printer can be affordable.
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